Leveled Skill Books

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Leveled Skill Books & Tomes

New Hope features custom Leveled Books that gain experience (XP) as you fight and unlock active combat abilities, passive stats, and **Level 100 Capstone Ultimates**. There are two families: the 6 Core Leveled Books (Levels 1–100) and the 3 Skill Tomes (Levels 1–20, talent-based), plus the Book of Masteries.

1. Core Books (Level 1–100)

How to Obtain

  • Use a Leveling Deed (e.g. Spellbook Leveling Deed, Warrior Book Leveling Deed) on a normal book of the matching type in your backpack. Requires 100.0 in the corresponding skill.
  • Drop Rate: Leveling Deeds drop with a 30% chance from Champion and Peerless bosses (see Power Scrolls and Boss Loot) and can be stored inside a Tome of Leveling Deeds.

Progression & Passive Attributes

  • Maximum Level: 100 (`level × 150 + 400` XP per level).
  • Each level grants attribute points that you invest directly inside the book's Gump menu:
Book Maximum Passive Attributes Ability Bar Command
Magery (Leveled Spellbook) SDI 20%, LMC 15%, LRC 30%, Mana Regen 3, FC 2, FCR 3 [MageSpells, [cs
Necromancy (Leveled Book of Necromancy) SDI 20%, LMC 15%, LRC 30%, Mana Regen 3, FC 2, FCR 3 [NecroSpells, [cs
Chivalry (Leveled Book of Chivalry) HCI 15%, DCI 15%, DI 20%, HP Regen 3, Mana Regen 3, LMC 15% [PaladinSpells, [cs
Bushido (Leveled Book of Bushido) HCI 15%, DCI 15%, DI 20%, SSI 10%, Stamina Regen 3, LMC 15% [SamuraiSpells, [cs
Ninjitsu (Leveled Book of Ninjitsu) HCI 15%, DCI 15%, DI 20%, SSI 10%, Stamina Regen 3, LMC 15% [NinjaSpells, [cs
Warrior (Leveled Book of War) HCI 15%, DCI 15%, DI 20%, SSI 10%, HP Regen 3, Stamina Regen 3 [WarSpells, [ws

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2. Level 100 Capstone Ultimate Abilities

Reaching Level 100 in any Core Book unlocks its signature 10th Capstone Ultimate ability (90-second cooldown):

Discipline Level 100 Ultimate Mana & Cooldown Ultimate Effect
Magery Mageblood 50 Mana / 90s CD Surges the caster, party members, and pets within 10 tiles for 15 seconds with +20 Intelligence, +10 Mana Regeneration (MR), and +25% Spell Damage Increase (SDI) (includes client Buff Bar icon).
Necromancy Ancient Shadow 50 Mana / 90s CD Summons a terrifying Ancient Shadow (1,000 HP, 35–48 base damage) for 60 seconds. Pulses a 12-tile Life Drain Aura every 3 seconds that saps health from nearby hostile dungeon monsters.
Chivalry Holy Cross 50 Mana / 90s CD No weapon required. Raises a radiant cross that instantly cures all poison, restores 15% Maximum HP to the paladin, party members, and pets within 10 tiles, and grants +1% Max HP/sec regeneration for 10 seconds.
Bushido Way of the Shogun 40 Mana / 90s CD Enters an ancestral martial trance for 15 seconds, granting +20% Critical Strike Chance (deals +50% bonus damage on proc), +15 Defense Chance Increase (DCI), and +10 Stamina/sec recovery.
Ninjitsu Shadow Clones 45 Mana / 90s CD Drops a blinding Smoke Veil that instantly conceals the ninja (Stealth), breaks combat lock, and manifests 2 Shadow Ninja Clones in shinobi garb to fight alongside you for 30 seconds.
Book of War Wrath of the Warlord 0 Mana / 90s CD PvE Only. Slams the ground, dealing massive physical AoE damage and a 1.5s knockdown stun to all monsters within 8 tiles, and grants +25% PvE bonus damage for 15 seconds (100% PvP safe).

Book of War Mechanics & Category Cooldowns

  • Backpack Passives (2H & Dual-Wield Friendly): All Book of War passive stats (`HCI`, `DCI`, `SSI`, `HP Regen`, `Stamina Regen`) function directly from your backpack while wielding two-handed or dual-wield weapons.
  • DI Cap Bypass: Book of War Damage Increase (DI) applies above the standard 100% equipment DI cap and is displayed in your [stats window.
  • War Cry & Berserker Rage: War Cry grants a true 1.10× (+10%) total damage multiplier for 15s. Both War Cry and Berserker Rage display active countdown icons on your client Buff Bar.
  • Independent Category Cooldowns: Using a utility or defensive ability does not lock out offensive strikes (`Utility: 15–45s`, `Offensive: 10–40s`, `Defensive: 30–60s`, `Ultimate: 90s`, with a 1.0s GCD).

Unique Book Companion Rule

  • All book-summoned companions (Apprentice Magus, Ancient Shadow, Skeletal Vanguard, Warrior Mercenary, Guardian Angel) share the Unique Companion Rule: summoning a new book companion automatically dismisses any previously active book summon to prevent overlap stacking.

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3. Skill Tomes (Level 1–20, Talent Based)

Tome Sold By Price XP Requirement
Tome of the Grand Maestro (Bard) Bard NPCs 50,000 gp 50+ in Musicianship, Provocation, Peacemaking, or Discordance
Tome of Mystic Ascendance Mage & Scribe NPCs 50,000 gp 50+ Mysticism
Codex of Nature's Weave Mage & Scribe NPCs 50,000 gp 50+ Spellweaving
  • Blessed: Tomes stay in your backpack upon death.
  • XP Formula: `Fame / 100 + MaxHits / 6` (5–350 XP per kill within 24 tiles; doubled during Skill Boost).
  • Talents: Each level grants 1 Talent Point across 6 talents (3 tiers each). Free talent resets at any time.
  • Safe AoE Targeting: Bard Reverb and tome AoEs strictly ignore your own pets, innocent player pets, and Zoo Animals training targets.

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4. Book of Masteries

  • Sold By: Mage and Scribe NPC vendors in all towns for 15,000 gp.
  • Function: Allows players to activate and switch weapon, barding, and spellcasting Skill Masteries.