Class System
Class System[edit]
Open the class window with [class or [sinif. Choose an archetype and level it from 1 to 10 by killing dungeon monsters.
- XP to next level:
level × 3000 + 1000(Level 1 → 2: 4,000 XP).
| Class | Bonus per level |
|---|---|
| Dexxer | +3% weapon damage, +2 DCI, +2 physical resist |
| Summoner | Summons get +5% HP, +5% damage, +3% resists |
- Your class hue changes at level 5 and level 10.
- Class weapon drops: magic weapons with HCI +6 / 9 / 12 / 15 (based on dungeon level). 2% from normal dungeon monsters, 15% from dungeon bosses.