Templates Bard
🎵 Bard & Minstrel Templates
The Bard archetype uses enchanting music to incite lethal infighting among creatures (Provocation), soothe vicious predators (Peacemaking), and severely compromise boss defenses (Discordance).
Below is the progression tree starting from a beginner build (700 Skill Points) branching into 3 specialized bardic paths:
Basic Bard (700 Skill Points)
100 Strength
25 Dexterity
100 Intelligence
100 Musicianship
100 Provocation
100 Peacemaking
100 Discordance
100 Magery
100 Evaluate Intelligence
100 Meditation
- Playstyle: Provokes dungeon mobs to fight to the death from a distance, debuffs survivors with Discordance, and executes them with Magery.
- Starting Skills: 50 Musicianship, 49 Provocation, 1 Magery
- Gear: Lute, Harp, Tambourine, Bamboo Flute, Med-enabled Leather Suit.
Discordance Mage (720 Skill Points)
100 Strength | 25 Dexterity | 100 Int
120 Musicianship
120 Discordance
120 Magery
120 Evaluate Intelligence
120 Meditation
120 Resisting Spells
- Playstyle: Instantly discords high-tier bosses to strip their resists and stats by -28%, massively boosting party DPS while backing up with offensive spells.
- Gear: Slayer Instruments, Fast Cast (FC 2 / FCR 6) Jewelry.
Provocation Master (720 Skill Points)
100 Strength | 25 Dexterity | 100 Int
120 Musicianship
120 Provocation
120 Peacemaking (Area Crowd Control)
120 Magery
120 Meditation
120 Resisting Spells
- Playstyle: Clears rooms of Blood Elementals, Balrons, and Drakes without spending a drop of mana by pitting them against each other.
- Gear: Exceptional Lutes, Defensive Spellbook.
Battle Bard (720 Skill Points)
100 Strength | 100 Dexterity | 25 Int
120 Swords / Fencing / Archery
120 Tactics
120 Anatomy
120 Musicianship
120 Discordance (Amplifies Personal DPS)
120 Healing
- Playstyle: Weakens the target's physical resistance via Discordance, then carves through their remaining defense with high melee weapon damage.
- Gear: 1-Handed Weapon, Shield, Instrument belt clip.