PvP Limits and Balancing
PvP Limits and Balancing (Caps)
This page lists all PvP limits, stats caps, and combat formulas configured on New Hope UO.
1. PvP Caps Table
| Attribute | PvP Cap | Checked In | Description |
|---|---|---|---|
| Hit Chance Increase (HCI) | 45% | BaseWeapon.cs | Capped at 45% for all races (including Gargoyles) for equal balance. |
| Defense Chance Increase (DCI) | 45% | BaseWeapon.cs | Max DCI obtainable from items (excluding Refine bonuses). |
| Lower Mana Cost (LMC) | 40% | SpecialMove.cs / Spell.cs | Max mana discount cap. |
| Spell Damage Increase (SDI) | 30% / 15% | SpellHelper.cs | Pure Mage cap is 30% (Spell Focus active), Hybrid/Dexer cap is 15%. |
| Mortal Strike Duration | 6 Seconds | MortalStrike.cs | Blocks healing for 6 seconds on players (12 seconds on creatures). |
| Faster Casting (FC) | 2 | SpellHelper.cs | Faster casting cap. |
| Faster Cast Recovery (FCR) | 6 | SpellHelper.cs | Faster cast recovery cap. |
2. Recent Balancing Updates
- Gargoyle HCI Cap Equalization: Bypassed the original racial 50% HCI cap for Gargoyles. All races (Human, Elf, Gargoyle) are now set to a uniform 45% HCI cap in PvP combat.