Cargo System

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Revision as of 19:42, 20 September 2026 by Admin (talk | contribs) (Fix level-up gold rewards to 2M-50M matching C# code, update docks to Hopelands)

Sea Cargo Transportation & Trade (Cargo System)

The Cargo System is a custom virtual sea cargo transportation and trading economy developed for New Hope UO. Players purchase and transport cargo between various docks across Hopelands to earn gold, level up, and gain experience (XP).

1. Leveling and XP Progression

  • Max Level: 20
  • Purchase Discount: Receives a 1% discount per level on cargo purchase prices (Up to 20% discount at Level 20).
  • Level Up Gold Rewards (Direct Bank Deposit):
    • Level 2: 2,000,000 Gold (2M)
    • Level 20: 50,000,000 Gold (50M)
    • Gold rewards scale progressively for intermediate levels between 2M and 50M.

2. Cargo Docks & Coordinates (Hopelands)

Cargo Master NPCs spawn at major coastal settlements and trading outposts:

  • Volantis Docks: West coast primary harbor
  • Valdris Docks: Capital city docks
  • Ashford Docks: Starter region docks
  • Stonemark & Oakhaven Docks: Deep sea merchant piers

3. Ship Size Multipliers

Larger ships carry more cargo, scaling both the purchase cost and profit/XP payouts:

  • Rowboat (Tiny): 0.5x capacity & profit.
  • Small Boat (Default): 1.0x capacity & profit.
  • Medium Boat: 1.4x capacity & profit.
  • Large / Long Boat: 1.8x capacity & profit.
  • High Seas Galleon (Kalyon): 2.5x capacity & profit.

4. Autopilot and Navigation

  • Autopilot Command: Players can type [cargo or [kargo while on a boat to view contracts and toggle Autopilot.
  • Collision Override: The autopilot bypasses collisions with water obstacles and players to ensure steady navigation.
  • Safe Docking: Automatically stops near destination piers ready for Cargo Master contract completion.