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= Sea Cargo Transportation & Trade (Cargo System) = The Cargo System is a custom virtual sea cargo transportation and trading economy developed for New Hope UO. Players purchase and transport cargo between various docks across Hopelands to earn gold, level up, and gain experience (XP). == 1. Leveling and XP Progression == * '''Max Level:''' 20 * '''XP to level up:''' 10,000 (Lv 2), 25,000, 55,000, 100,000, 180,000, 320,000 ... (increasing per level) * '''Purchase Discount:''' Receives a 1% discount per level on cargo purchase prices (Up to 20% discount at Level 20). * '''Level Up Gold Rewards (Direct Bank Deposit):''' ** Level 2: '''2,000,000 Gold (2M)''' ** Level 20: '''50,000,000 Gold (50M)''' ** Gold rewards scale progressively for intermediate levels between 2M and 50M. == 2. Cargo Docks & Coordinates (Hopelands) == Cargo Master NPCs spawn at major coastal settlements and trading outposts: * '''Stonemark Harbor''' (1246, 75) * '''Ashford Harbor''' (329, 1357) * '''Valdris Harbor''' (2214, 2148) * '''Aethermoor Harbor''' (1746, 2891) '''Routes:''' Stonemark ↔ Ashford and Valdris ↔ Aethermoor. == 3. Ship Size Multipliers == Larger ships carry more cargo, scaling both the purchase cost and profit/XP payouts: * '''Rowboat (Tiny):''' 0.5x capacity & profit. * '''Small Boat (Default):''' 1.0x capacity & profit. * '''Medium Boat:''' 1.4x capacity & profit. * '''Large / Long Boat:''' 1.8x capacity & profit. * '''High Seas Galleon (Kalyon):''' 2.5x capacity & profit. == 4. Autopilot and Navigation == * '''Autopilot Command:''' Players can type '''[cargo''' or '''[kargo''' while on a boat to view contracts and toggle Autopilot. * '''Collision Override:''' The autopilot bypasses collisions with water obstacles and players to ensure steady navigation. * '''Safe Docking:''' Automatically stops near destination piers ready for Cargo Master contract completion. [[Category:Guides]] [[Category:Systems]]
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