Warships and Seafaring: Difference between revisions
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** +5% Damage Reduction (Resistance) per level above level 1 (+45% max at Lvl 10). | ** +5% Damage Reduction (Resistance) per level above level 1 (+45% max at Lvl 10). | ||
=== 2. Ship Control Pad & | === 2. Ship Control Pad & Steering Gump === | ||
Double-click the ship's wheel/pilot to open the '''Ship Control Gump''': | Double-click the ship's wheel/pilot to open the '''Ship Control Gump'''. It provides directional steering buttons for 8-way movement, group cannon controls, and auto-reload resources: | ||
<html><div style="text-align: center; margin: 20px 0;"><img src="/images/Ship_Steering_Gump.png" alt="Ship Steering Gump" width="300" style="border: 1px solid #1f2937; border-radius: 8px; box-shadow: 0 10px 15px rgba(0,0,0,0.5);" /></div></html> | |||
* '''Movement controls:''' Directional steering buttons for 8-way movement. | * '''Movement controls:''' Directional steering buttons for 8-way movement. | ||
* '''Group Cannon Fire:''' Fire all port or starboard cannons simultaneously. | * '''Group Cannon Fire:''' Fire all port or starboard cannons simultaneously. | ||
* '''Ammunition Storage:''' Store up to 500 cannonballs in the ship's ammo storage (`StoredAmmo`). Cannons automatically reload using resources if available in backpack or ship storage. | * '''Ammunition Storage:''' Store up to 500 cannonballs in the ship's ammo storage (`StoredAmmo`). Cannons automatically reload using resources if available in backpack or ship storage. | ||
=== 3. Ship Boarding & Damage Rules === | === 3. Spyglass Radar & Tracking === | ||
Use a spyglass to search the seas for hostiles, targets, and events. Double-clicking the spyglass opens the **Spyglass Radar** interface, displaying real-time tracking, range, and direction for nearby ships, fishing spots, and bosses: | |||
<html><div style="text-align: center; margin: 20px 0;"><img src="/images/Spyglass_Radar.png" alt="Spyglass Radar" width="650" style="border: 1px solid #1f2937; border-radius: 8px; box-shadow: 0 10px 15px rgba(0,0,0,0.5);" /></div></html> | |||
=== 4. Ship Boarding & Damage Rules === | |||
* '''Ship Boarding:''' Use a '''Boarding Rope''' item on an enemy deck. Teleportation is enabled once the enemy vessel's durability falls below 33%. | * '''Ship Boarding:''' Use a '''Boarding Rope''' item on an enemy deck. Teleportation is enabled once the enemy vessel's durability falls below 33%. | ||
* '''Ship-to-Ship Damage Reduction:''' Ranged attacks between different ships deal 10% damage. Board the enemy ship to deal 100% full melee and spell damage. | * '''Ship-to-Ship Damage Reduction:''' Ranged attacks between different ships deal 10% damage. Board the enemy ship to deal 100% full melee and spell damage. | ||
Latest revision as of 15:48, 27 June 2026
Warships & Captain Skill System[edit]
Embark on high-seas warfare. Command galleons, fire custom broadside cannons, level up your captain status, and fight off Orc Warships that roam the oceans.
1. Captain Skills & XP Progression[edit]
Steering ships and firing cannons awards Captain XP. Raising your Captain level increases broadside efficacy:
- Level Range: Level 1 to 10.
- XP Sources:
- Sailing/moving the ship: +1 XP per relocation step.
- Firing a cannon: +20 XP.
- Sinking a hostile roaming warship: +10,000 to +50,000 XP (depending on ship size).
- Level Bonuses:
- +5% Cannon Damage per level above level 1 (+45% max at Lvl 10).
- +5% Damage Reduction (Resistance) per level above level 1 (+45% max at Lvl 10).
2. Ship Control Pad & Steering Gump[edit]
Double-click the ship's wheel/pilot to open the Ship Control Gump. It provides directional steering buttons for 8-way movement, group cannon controls, and auto-reload resources:

- Movement controls: Directional steering buttons for 8-way movement.
- Group Cannon Fire: Fire all port or starboard cannons simultaneously.
- Ammunition Storage: Store up to 500 cannonballs in the ship's ammo storage (`StoredAmmo`). Cannons automatically reload using resources if available in backpack or ship storage.
3. Spyglass Radar & Tracking[edit]
Use a spyglass to search the seas for hostiles, targets, and events. Double-clicking the spyglass opens the **Spyglass Radar** interface, displaying real-time tracking, range, and direction for nearby ships, fishing spots, and bosses:

4. Ship Boarding & Damage Rules[edit]
- Ship Boarding: Use a Boarding Rope item on an enemy deck. Teleportation is enabled once the enemy vessel's durability falls below 33%.
- Ship-to-Ship Damage Reduction: Ranged attacks between different ships deal 10% damage. Board the enemy ship to deal 100% full melee and spell damage.