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== Guild Level & Progression System == '''Unite to Gather, Hunt, and Grow Together!''' Our custom-built Guild progression system encourages cooperative play. Guilds start at Level 0 and can level up to Level 3 by completing specific ore gathering and monster hunting (Guild XP) requirements. Both criteria must be met level-by-level to advance. <html><div style="text-align: center; margin: 25px 0;"><img src="/images/Guild_Progression_Scene.png" alt="Guild Progression System" width="600" style="border: 1px solid #1f2937; border-radius: 8px; box-shadow: 0 10px 20px rgba(0,0,0,0.8);" /></div></html> === 1. Guild Levels & Rewards === {| class="wikitable" style="width: 100%; text-align: left;" ! style="background-color: #18181b;" | Guild Level ! style="background-color: #18181b;" | Requirements ! style="background-color: #18181b;" | Rewards & Benefits |- | '''Level 1''' | 10,000 Iron Ore & 50,000 Guild XP | All guild members receive a personalized '''Gold Guild Cloak''' in their backpack (or bank box if full/offline). |- | '''Level 2''' | 10,000 Gold Ore & 150,000 Guild XP | Guild members gain a permanent '''+5% faster crafting & gathering skill gain chance boost'''. |- | '''Level 3''' | 25,000 Valorite Ore & 400,000 Guild XP | Guild members gain a permanent '''+20% Gold Drop rate''' from all monsters, and receive a dyeable '''Guild Crest Cloak'''. |} === 2. How to Contribute === * '''Ore Donations:''' Donate raw ores via the '''Guild Lvl''' tab in the guild menu. * '''Earning Guild XP:''' Kill monsters. Guild XP is calculated based on the monster's difficulty: : <math>\text{Guild XP} = \frac{\text{HitsMax}}{10}</math> [[Category:Systems]] [[Category:Guilds]]
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