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	<title>Leveled Skill Books - Revision history</title>
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	<updated>2026-07-11T02:37:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.newhopeuo.com/index.php?title=Leveled_Skill_Books&amp;diff=22&amp;oldid=prev</id>
		<title>Admin: Initial import of skillbooks page</title>
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		<updated>2026-06-27T15:13:55Z</updated>

		<summary type="html">&lt;p&gt;Initial import of skillbooks page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Leveled Skill Books ==&lt;br /&gt;
New Hope Shard introduces custom &amp;#039;&amp;#039;&amp;#039;Leveled Spellbooks and Combat Books&amp;#039;&amp;#039;&amp;#039;. These books gain Experience Points (XP) when players actively participate in combat or magic, allowing players to level them up and spend points to unlock powerful attributes.&lt;br /&gt;
&lt;br /&gt;
=== 1. Book Categories ===&lt;br /&gt;
The following leveling books are available:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Book of War (Warrior Book):&amp;#039;&amp;#039;&amp;#039; Levels up through melee combat.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Spellbook (Magery Book):&amp;#039;&amp;#039;&amp;#039; Levels up through casting Magery spells.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Book of Necromancy:&amp;#039;&amp;#039;&amp;#039; Levels up through Necromancy spellcasting.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Book of Bushido:&amp;#039;&amp;#039;&amp;#039; Levels up through Bushido combat styles.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Book of Ninjitsu:&amp;#039;&amp;#039;&amp;#039; Levels up through Ninjitsu abilities.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Book of Chivalry:&amp;#039;&amp;#039;&amp;#039; Levels up through Chivalry paladin spells.&lt;br /&gt;
&lt;br /&gt;
=== 2. Leveling &amp;amp; Attributes ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Maximum Level:&amp;#039;&amp;#039;&amp;#039; 100&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Earning XP:&amp;#039;&amp;#039;&amp;#039; Hitting monsters, casting spells, or engaging in active combat gains XP. Slaying higher difficulty monsters awards more XP.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Upgrade Points:&amp;#039;&amp;#039;&amp;#039; Each level up grants &amp;#039;&amp;#039;&amp;#039;Available Points&amp;#039;&amp;#039;&amp;#039; that can be allocated to custom stats.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Attributes to Upgrade:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** HCI (Hit Chance Increase) - Up to +15%&lt;br /&gt;
** DCI (Defense Chance Increase) - Up to +15%&lt;br /&gt;
** DI (Damage Increase) - Up to +20%&lt;br /&gt;
** SSI (Swing Speed Increase) - Up to +10%&lt;br /&gt;
** HP Regen (Hit Point Regeneration) - Up to +3&lt;br /&gt;
** Stamina Regen (Stamina Regeneration) - Up to +3&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems]]&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
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